10,000+ Persistent World Objects
How furniture, dishes and other objects keep their state without full simulation.
How to use this information
Persistence should be tested with controlled changes: move or use an object, leave the district, save and reload, then return. Record whether location, ownership, inventory connection and interaction state remain intact.
Official evidence
The May 2026 optimization report extends the Ghost system beyond characters. More than ten thousand world-state elements use the same principle, retaining necessary state without keeping every object fully active and expensive.
What the confirmed data means
For a management game, persistence connects decoration, kitchens, homes and businesses. Reliable state matters because a chair is not only scenery when it belongs to a designed room or a client requirement.
Publication boundary
The official figure is an aggregate, not a complete item list. It does not mean every decorative prop is movable or that all states persist forever.
Related guides
Sources and verification
Last reviewed: July 26, 2026 · Independent, unofficial player guide.