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CJK Font Baking for Japanese and Chinese

Why Japanese, Korean and Chinese require optimized font generation before translation updates.

Quick answer: The team bakes two optimized fonts for each Chinese, Korean and Japanese language target so required characters are present after translation updates.

What the confirmed data means

This technical step helps control memory and ensures required characters exist. It also explains why a translated string can be linguistically correct yet still fail visually if the font asset lacks a glyph or uses poor spacing.

Official evidence

The official report identifies a specific production step for CJK scripts. Large character sets cannot be treated like a small Latin alphabet, so the needed glyphs are prepared in optimized fonts before localized text is finalized.

How to use this information

Japanese QA should inspect kanji, kana, punctuation, player-entered text and uncommon names. Capture missing-glyph boxes, fallback fonts, broken line breaks and inconsistent weight separately from translation meaning.

Publication boundary

The article does not identify font names, sizes or every included character. Players should not replace files or distribute unofficial font packages based on this description.

Related guides

Sources and verification

ION LANDS development update · Official Steam listing

Last reviewed: July 26, 2026 · Independent, unofficial player guide.